Simple Usage:
import ScatterGL from "epiviz.scatter.gl"; # you can either pass in a dom selector or HTMLElement let plot = new ScatterGL(".canvas"); # provide input data to the element, # data must contain x and y coordinates plot.setInput({ x: [...], y: [...], }); # render the plot plot.render();
Capture events:
The library provides click, hover (mouseover) and selection events for interactivity with the plot. The default behavior logs the events to the console
plot.hoverCallback = function(point) { # do something when a point is hovered console.log(point); }
Interactions:
currently supports
- pan: for pan/zoom operations on canvas
- box: box selection of data points
- lasso: lasso selection
plot.setInteraction("lasso");
For more documentation, visit GitHub repository